No longer viewed as mere video gaming, collegiate esports are now an integral part of campus life at colleges and universities nationwide.
To understand the changing esports landscape and the role of top-notch equipment in a competitive program, EdTech: Focus on Higher Education talked with Joey Gawrysiak, associate professor and executive director of esports at Syracuse University, and Danielle Rourke, national esports manager at CDW.
EDTECH: How has esports in higher education evolved over the past decade?
GAWRYSIAK: The biggest trend has been in how we create esports programs for learners of all abilities and styles on college campuses. We’re trying to find new educational opportunities through this lens of esports and video games.
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