Round 15% of video games trade staff in Europe have been laid off and subsequently discovered a brand new job in 2023/2024, with 6.2% laid off and nonetheless trying to find work, in accordance with the newest Large Video games Business Employment Survey.
The research is carried out yearly by recruitment company Values Worth and profession platform InGame Job (extra on the methodology beneath), and the newest version has additionally discovered that 10% of video games professionals in Europe took jobs in one other trade final 12 months.
The survey has additionally discovered that some jobs at video games studios have been extra susceptible to layoffs within the area, together with HR, recruitment, QA, and artists.
The Large Video games Business Employment Survey additionally checked out median salaries, highlighting a discrepancy between European Union nations, and non-EU nations on the continent, throughout all roles and seniority.
For example, listed here are the median wage ranges for center degree jobs in video games (all salaries are gross, annual, and in Euros):
The median wage for 2024 has total elevated throughout the board for many positions and ranges of seniority, although there are exceptions for example for HR/recruiting roles, with salaries down year-on-year.
“For some positions, there’s been a noticeable drop in salaries in comparison with 2023,” stated Tanja Loktionova, founding father of Values Worth, and co-founder of InGame Job. “That is notably true for senior degree HR professionals, recruiters, QA specialists, mid-level enterprise improvement roles, and practically all juniors in our pattern. And we discovered a correlation – in accordance with our knowledge, specialists in these professions have been essentially the most affected by layoffs over the previous 12 months.”
The report additionally highlighted the vital gender pay hole between women and men throughout roles in video games, as seen within the graph beneath:
the most typical causes for dissatisfaction at a job, burnout, unprofessional administration, and poor work-life stability have been the most typical causes given.
Distant working remains to be at a excessive, with 57% of firms within the EU working remotely, versus 75% for European nations outdoors the EU.
In the meantime, 54% of the sport builders who responded to the survey stated they use AI of their day by day work and discover it useful. Final 12 months, solely 37% stated so.
The research was carried out throughout over 50 nations in Europe from March to June 2024, for a complete of 1,832 respondents. The latter have been predominantly males, at 58%, with ladies representing 24% of respondents, and 19% of them clicking ‘Different’ or preferring to not reply the query about their gender.
Respondents have been divided as follows when it comes to seniority: 9% junior, 29% center, 30% senior, 28% lead. Round 19% of the individuals who participated within the survey had over ten years of expertise in video games.
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